Following its announcement that physical disc production will end in January 2028, Sony has published the complete ten-year roadmap for the future of game distribution, in what the company describes as “a commitment to transparency about the direction of nothing.” The roadmap, presented in a nine-minute video featuring soft piano music and footage of a family laughing at an empty television, outlines five phases.

Phase 1 (2028): Discs are discontinued. Games are purchased digitally and downloaded to the console. Sony describes this phase as “familiar” and “the last one you will recognise.”

Phase 2 (2029): Downloads are discontinued. Games are streamed. Sony notes that this “removes the burden of storage” and, in a footnote, “the concept of having.”

Phase 3 (2031): Streaming is discontinued. Players purchase Play Sessions, during which a game is played on their behalf in a Sony facility outside Osaka. Highlights are made available as a weekly summary. The summary is also a subscription.

Phase 4 (2033): Play Sessions are discontinued. Players receive a quarterly certificate confirming that games continue to exist. The certificate is digital. It cannot be downloaded.

Phase 5 (2034): All formats are discontinued. Once per year, on a date of Sony's choosing, a Sony employee telephones each subscriber and describes a game to them. The description lasts eleven minutes. Interrupting with questions is a premium feature.

“What players truly want is not to own games, or play games, but to feel that games are happening somewhere, to someone. Phase 5 delivers exactly that, at scale.” The roadmap video's conclusion

“We understand change can be difficult,” the video concludes. “But our research shows that what players truly want is not to own games, or play games, but to feel that games are happening somewhere, to someone. Phase 5 delivers exactly that, at scale.”

The roadmap includes a brief section addressing preservation concerns, which reads, in full: “We have heard these concerns.”

Sony confirmed that players who purchased games during earlier phases will retain full access to those titles until they do not. Asked to clarify the timeline, a spokesperson said the company “does not comment on the future of the past.”

The video ends with the PlayStation logo slowly fading to black, which industry analysts believe was intended as branding but functions equally well as a roadmap.